Damage, Armor, And You
Melee Damage
Here Are Some Basic Stats On Damage Done Per Chest Hit With Each Melee Weapon.
Rock
Low
Bone Club
Low
Stone hatchet
Low
Bone knife
Low
Stone Pickaxe
Low
Wooden Spear
Low
Stone Spear
Low
Salvaged Hammer
Low
Metal Hatchet
Low
Metal Pickaxe
Mid
Salvaged Sword
Mid
Salvaged Cleaver
Mid
Machete
Mid
Salvaged Axe
Mid
Mace
Mid
Salvaged Ice Pick
Mid
Combat Knife
Mid
Chainsaw
Mid
Jackhammer
Mid
Longsword
High
High = 65-100 Mid= 31-64 Low = 0-30
Ranged Weapons
Here Are Some Damage Stats With One Shot At Center Mass From 3 Foundations Away.
Low-End
Nailgun
Low
Eoka
Mid
Hunting Bow
Mid
Crossbow
Mid
Revolver
Mid
Waterpipe Shotgun
High
High = 65-100 Mid= 31-64 Low = 0-30
Middle-Tier Weapons
Semi Auto Pistol
Mid
Thompson
Mid
Custom SMG
Mid
M92
Mid
Semi Auto Rifle
Mid
Prototype 17
Mid
HLMG
Mid
Double Barrel Shotgun
High
Pump Shotgun
High
Compound Bow
High
Python Revolver
High
High = 65-100 Mid= 31-64 Low = 0-30
High-Tier
Assault Rifle
Mid
LR-300
Mid
M39
Mid
MP54A
Mid
Minigun
Mid
M249
High
Spas-12
High
Bolt Action Rifle
High
L96
High
M4 Shotgun
High
High = 65-100 Mid= 31-64 Low = 0-30
Armor Options
Protection Is Based On How Well The Armor Mitigate You From Taking Damage.
High-Level Protection
Metal Face Mask
High
Metal Chest Plate
High
Mid-Range Protection
Coffee Can Helmet
Mid
Riot Helmet
Mid
Bucket Helmet
Mid
Roadsign Jacket
Mid
Roadsign Kilt
Mid
Roadsign Gloves
Mid
Low-End Protection
Bone Helmet
Low
Bone Armor
Low
Hide Poncho
Low
Wood Chestplate
Low
Wood Armor Pants
Low
Wood Armor Helmet
Low
Radiation Protection
There Is No Difference In Base Hazmat Protection Besides The Artic Suit, Which Gives You Added Cold Protection But Less Radiation Protection.
Hazmat Suit (Normal)
High
Hazmat Suit (Space Suit)
High
Hazmat Suit (Nomad)
High
Hazmat Suit (Lumberjack)
High
Hazmat Suit (Abyss)
High
Hazmat Suit (Frontier)
High
Hazmat Suit (Artic Suit)
+20 Cold Protection, -17 Radiation, -3 Bite, -2 Explosion
Mid